I visited another Open Sim project, this one called Hippo Open Sim. You have to download a Hippo Client which is, as far as I can tell, an open source version of the Second Life client. Hippo is more advanced than Open Life with much better freebies and more features working. Hippo also offers a feature where you can download the simulator to your computer and add your sim to the grid. I haven't tried this but from what I can tell the claim is genuine. And if the claim is genuine, it represents a major advance in the state of the art for virtual worlds. Although it is a bit more complicated, this could to for virtual worlds what the Apache server did for websites.
Virtual land prices are, at once, a bit too high and exceedingly soft. This keeps a lot of organizations away. But, if you can download the simulator software for free and tinker with it on your own computer this opens the markets to huge numbers of people with more technical talent than money. This is both exciting and promising.
I will look in this more and try to get some of the facts nailed down.
Showing posts with label Competition in Virtual Worlds. Show all posts
Showing posts with label Competition in Virtual Worlds. Show all posts
Tuesday, January 5, 2010
Tuesday, December 8, 2009
Open Life
I visited the Open Life Grid for a few hours the other evening. My understanding, thus far, is that it being developed by company called 3DX using the open source version of Second Life. This isn't much to go on, but I have just begun to look at it. Open Life has its own down loadable client which is very similar to the Second Life client. I haven't yet tried to log in using the SL Client. There are some small differences, but if you are familiar with Second Life you come up to speed very quickly. Although one cannot help but see the similarities between Second Life and Open Life, there are three glaring differences.
First, the software still needs quite a bit of work. Many of the little glitches that seem to have been fixed in Second Life are still glitches in Open Life. The search does not work well. Your avatar will experience numerous agonies from ruthing to yoga. You will experience hard crashes. And simple things like joining groups or adding friends still seems to be in development.
Second, there do not seem to be nearly so many dedicated residents. When I first went to Second Life in the Fall of 2006, there was a fully developed world with much to see, much to do and much to buy. Open Life offers a few token freebies. Some additional freebies are available from a vendor who gave it a try and is letting the lease run out. But, finding places to go and items for your avatar is a challenge.
And third, their business model does not seem to be fully thought out as yet. My avatar did not have any money and it was unclear how I might get some. On the other hand there was not a great deal to buy. I am not sure what the business model is for Open Life, and it appears as thought they do not know either.
I am glad to see some competition for Second Life as it has always been my contention that they fail to exploit their potential. And yet, this competitor makes me appreciate what Linden Labs has done. They clearly have some good technical people under girding their abundant social people. If only they would get some business people in there.
I realize that it is early in the development and don't want to be too harsh too soon. But, I have to admit that for all my complaining about Second Life, I do appreciate it a bit more now that I have seen what a not ready for prime time version looks like.
First, the software still needs quite a bit of work. Many of the little glitches that seem to have been fixed in Second Life are still glitches in Open Life. The search does not work well. Your avatar will experience numerous agonies from ruthing to yoga. You will experience hard crashes. And simple things like joining groups or adding friends still seems to be in development.
Second, there do not seem to be nearly so many dedicated residents. When I first went to Second Life in the Fall of 2006, there was a fully developed world with much to see, much to do and much to buy. Open Life offers a few token freebies. Some additional freebies are available from a vendor who gave it a try and is letting the lease run out. But, finding places to go and items for your avatar is a challenge.
And third, their business model does not seem to be fully thought out as yet. My avatar did not have any money and it was unclear how I might get some. On the other hand there was not a great deal to buy. I am not sure what the business model is for Open Life, and it appears as thought they do not know either.
I am glad to see some competition for Second Life as it has always been my contention that they fail to exploit their potential. And yet, this competitor makes me appreciate what Linden Labs has done. They clearly have some good technical people under girding their abundant social people. If only they would get some business people in there.
I realize that it is early in the development and don't want to be too harsh too soon. But, I have to admit that for all my complaining about Second Life, I do appreciate it a bit more now that I have seen what a not ready for prime time version looks like.
Tuesday, November 24, 2009
Some Competition
I have to admit that the progress of virtual world technology has fallen short of my expectations. However, there are two promising factors that cannot be ignored. First, those familiar with virtual world technology still see it as having enormous potential despite the ups and downs of the hype cycle, while those unfamiliar with it still wish it would go away. Second, we are beginning to see some competition which means that developers other than Linden Labs are willing to invest in it. I would like to focus on that competition in this post and in the next few to follow.
I have discovered three which I will explore in more detail over the next few weeks. These are OpenLife, SciSim, and Blue Mars.
I don't know a great deal about any of these competitors, although I do hope to learn much more. OpenLife and SciSim seem to be based on the open source versions of Second Life. Blue Mars seems to be based on video game technology. I think this is a promising sign and look forward to the next few weeks of checking these worlds out.
I have discovered three which I will explore in more detail over the next few weeks. These are OpenLife, SciSim, and Blue Mars.
I don't know a great deal about any of these competitors, although I do hope to learn much more. OpenLife and SciSim seem to be based on the open source versions of Second Life. Blue Mars seems to be based on video game technology. I think this is a promising sign and look forward to the next few weeks of checking these worlds out.
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